Provably Fair

Provably Fair

Outcomes are determined entirely on the server before you play. Each round's result is derived from a secret server seed, a public client seed, and the round number (nonce). Before the run, the server publishes SHA-256(server seed) as a commitment it cannot change. After the run, the server seed is revealed so anyone can recompute every outcome here in the browser.

Algorithm

digest = HMAC_SHA256(key = serverSeed, message = clientSeed + ":" + nonce)
roll   = (digest[0..3] big-endian) / 2^32      // uniform in [0, 1)
          hand   = roll < winProbability                  // 3 hands per round
roundWon = at least 2 winning hands               // aggregate remains 0.5

Each hand is fixed at 0.5 and a bracket round needs 2 of 3 hands, so the official round probability remains exactly 0.5.

Open this page from a finished run to reveal its seed and verify every outcome automatically.

Bracket Verifier

Recompute an entire finished PvP tournament. Every best-of-three hand — including replayed draws (shown as D) — is derived from the sealed server seed and checked in your browser.

Solo vs Bank verifier

Recompute a finished Solo vs Bank run. Every ladder hand is recomputed from the revealed server seed.

Arena verifier

Recompute a finished Arena session. Each round (nonce = round) is reproduced from the revealed server seed, including the round win probability and multiplier.

PvP 1v1 verifier

Recompute a finished 1v1 match. The sealed server seed and both client seeds produce the effective seed that derives every round seed — neither the house nor a player could steer the outcome.

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